YCompute™ is an ecosystem of high performance low-latency compute products built for real-time computation on distributed compute topology. A C++ ecosystem with native extensions for Rust, Go, C# and Java. We develop compute, database and analytic solutions. Currently, we are working on our first product; Bee
Our engineers are experienced with building high frequency and low latency systems targeting single-digit microsecond latency SLAs. Our SaaS and PaaS solutions for distributed computing are one of a kind. We use our expertise to help customers with small to enterprise scale products.
Our real-time software stacks have extremely small overhead and thus unlocks nearly all of the CPU and Memory for your business logic. Distributed computing topologies are automatically constructed to minimize the bandwidth cost, a predominant cost factor for multi-zone deployments in cloud.
Whether it is on-prem, cloud or hybrid, the infrastructure is always evolving. Our PaaS abstracts away that complexity and provides your engineers with a complete CI/CD pipeline where the streaming, computing and storage solutions work cohesively to enable product development with ease.
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